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ME

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Hi, I'm Evan Fan, a sound designer originally from Suzhou, China. Thank you for taking the time to explore my works!

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​I have a strong love for creative audio, storytelling, and the art of immersive design.  I thrive on the creative, technical, and collaborative aspects of our craft.

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Currently, I live in Boston, America and study in Northeastern University Game Science and Design program. I horned my sound design skills at Game Jams and university projects.

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You can find me CV here.

Main Skills: Reaper, Wwise, Unity, Photoshop, Blender, Suno

WORKS

ScrollScape

Audio Designer

Scroll Scape is a 2D platform puzzle game. In this project, I was responsible for all SFX and BGM design. Game details is here.

Daddy Gaiden

Audio Designer

Daddy Gaiden is a 2D rouge-like action game. In this project, I was responsible for all SFX and BGM design. Game details is here.

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SUMMIT

Audio and Art Designer

Summit is a 2D platform-jumping game. In this project, I was responsible for all SFX design and background art design, with the aim of researching how to enable players to experience the emotions of Ecsis. Game details is here.

Cthulhu Stew

Audio Designer

Cthulhu Stew is my 2025 CIGA Game Jam work. I was responsible for SFX design.

Among Us Board Game

Designer

Among Us Board Game Adaptation Responsible for rule system consolidation and the transition of core gameplay mechanics from digital to physical tabletop format.

REDESIGNS

NINJA GAIDEN 2

Weapon Sound Redesign

A sound redesign of sword and shuriken SFX. I want to discover the composition of SFX of cold weapons in games

Sekiro: Shadows Die Twice

Mortal Blade Sound Redesign

A sound redesign of mortal blade SFX, including fire explosion, heavy impact, spark sound etc.

CERTIFICATION

Call 

(+1) 857-296-2699

Email 

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